Motion, when used well, reduces user confusion by effectively communicating user feedback.
The explosion of prototyping tools in the past few years has given designers an opportunity to create detailed interactions. Designers are spending hours and days learning these tools. However, many designers get lost in the technical details of the prototyping tool of choice. Designers must take a step back and ask what is the goal or purpose of the animation. By animating with intent, motion is used as a tool for communication. Designers should avoid using frivolous animation that get in the way of the user.